Tuesday, December 2, 2025

Common Art: A-Stage (Final Turn-in)

Hi Res Unreal Screenshot
 

Displacement on Columns In-Engine


Height Map Made in Photoshop

Wireframe (Arnold) and Texture Render (Iray)
BPR Render in Zbrush


Throne Close-Up
Throne Color Correction In-Engine

Hand-Paint Pass of Textures


Hand-Paint Done in Photoshop

  







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