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Tuesday, December 2, 2025
Common Art: A-Stage (Final Turn-in)
Hi Res Unreal Screenshot
Displacement on Columns In-Engine
Height Map Made in Photoshop
Wireframe (Arnold) and Texture Render (Iray)
BPR Render in Zbrush
Throne Close-Up
Throne Color Correction In-Engine
Hand-Paint Pass of Textures
Hand-Paint Done in Photoshop
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