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| Final Turnaround in Unreal |
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| Artsy Lighting Pass |
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| Close-up |
Texture Layers
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| Checking 3 Point Lighting |
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| How I got these nice vein looking things: |
| Colorpicked the tan part of the ID mask |
| Added a fill which I masked with 3D ridged noise + a bevel filter |
| Added a bevel filter + blur slope filter to the colorpicked mask |
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| tadaaaa |








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