Monday, February 9, 2026

3D Art: Walker Final Textures + Unreal Renders

Final Turnaround in Unreal


 

Artsy Lighting Pass

Close-up




 
Texture Layers 

Checking 3 Point Lighting 

How I got these nice vein looking things: 


Colorpicked the tan part of the ID mask
  
Added a fill which I masked with 3D ridged noise + a bevel filter
 

Added a bevel filter + blur slope filter to the colorpicked mask

tadaaaa

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