This sprint I did small tweaks on cameras but mostly worked on sound. By the end of the project, there ended up being many, many layers of sound. In the end I organized the sounds by type into different sequences (Ambient sound/music/environment effects, character movement effects, and VFX effects) and then mastered them in the final sequence. I did the final edit on the sequence and export it/uploaded it to p4. A lot of the sounds had custom edits both in audacity and then additionally in premiere pro. I tried to make the same effect sound different every time if I had to use it repetitively.
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| First Pass of sound environment effects, ambient sound, and music |
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Second pass of sound
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| Final integration VFX Sound + mastering other sequences |





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