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3D Art Final: Cannon
Final Render in Unreal Artistic Render in Unreal Iray (Substance) Render of Textures Wireframe Rendered in Arnold (Final Tri Count 12500) Wi...
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Modular Environment Planning All modular pieces window wall before vs after retopo smaller assets trim planning/practice
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This is the final BPR render. I started blocking out with primitives using the initialize tool to keep my elements as low-poly a...




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