Monday, September 29, 2025

Tech Art: Animation Remapping in Unreal

 

First I created my animations in Maya. Trying to make a jump with the IK rig was... interesting. 

 

I eventually got the animation to retarget after some mishaps. I think I might've not chained this correctly. It's kind of hard to tell what's Zangief being Zangief or if it's just user error. 

 

Then I put my animations into the scene, imported some set dressing assets from FAB, and recorded the video! 

 

 

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3D Art: Making a Gameres Mesh

  Low-poly render in Arnold Hi-poly bake (rendered in Iray) Low-poly wireframe Zbrush Final Progress